ACTIVITY DESCRIPTION
To learn and to teach 2D and 3D shapes by helping and in competition environment and improving group activity and pleasure.
mBot detects the presence of 3D objects and acts differently depending on the 2D features of the path it is following. In particular we used the curvature of the path as a control variable: when mBot detects a 3D object and it is turning left, it bump into it and makes it fall down; when turning right, it turns back and go back along the path. In the experiment we played around in order to “hide” the effective control and mislead the user into believing that the mBot normally hit 3D objects, but avoid dangerous situations.